VII International Workshop on Computer Graphics and Geometric Modeling – CGGM’2008 1st edtion by Andrés Iglesias – Ebook PDF Instant Download/Delivery. 3540693864, 978-3540693864
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Product details:
ISBN 10: 3540693864
ISBN 13: 978-3540693864
Author: Andrés Iglesias
This short paper is intended to give our readers a brief insight about the Seventh International Workshop on Computer Graphics and Geometric Modeling-CGGM’2008, held in Krakow (Poland), June 23-25 2008 as a part of the ICCS’2008 general conference.
VII International Workshop on Computer Graphics and Geometric Modeling – CGGM’2008 1st Table of contents:
Chapter 1: Keynote Speakers
1.1 Speaker 1: Title of the Keynote Address
1.2 Speaker 2: Title of the Keynote Address
1.3 Speaker 3: Title of the Keynote Address
Chapter 2: Advances in Computer Graphics
2.1 New Rendering Techniques
2.2 3D Modeling and Animation
2.3 Real-Time Graphics Rendering
2.4 Lighting and Shading in Computer Graphics
2.5 Virtual Reality and Augmented Reality Applications
Chapter 3: Geometric Modeling Techniques
3.1 Surface and Solid Modeling
3.2 Curves and Surfaces in 3D Geometry
3.3 Subdivision Surface Methods
3.4 Geometric Transformation and Mesh Generation
3.5 Parametric Models for 3D Shapes
Chapter 4: Computational Geometry
4.1 Algorithms for Geometric Processing
4.2 Convex Hull and Voronoi Diagrams
4.3 Geometric Optimization Problems
4.4 Geometric Interpolation and Approximation
4.5 Geometric Algebra in Computer Graphics
Chapter 5: Mesh Generation and Processing
5.1 Structured Meshes for Computational Geometry
5.2 Unstructured Mesh Generation for 3D Models
5.3 Mesh Refinement and Optimization
5.4 Numerical Simulation and Mesh Applications
5.5 Applications in Finite Element Analysis
Chapter 6: Computer-Aided Design (CAD) and Applications
6.1 CAD for Engineering Design
6.2 Geometric Modeling in Manufacturing
6.3 CAD in the Medical and Biological Sciences
6.4 CAD Systems for Architecture and Urban Planning
6.5 Interactive CAD Systems for End-Users
Chapter 7: Geometry Processing and Shape Analysis
7.1 Shape Recognition and Matching
7.2 Shape Simplification Techniques
7.3 Surface Reconstruction and Data Fitting
7.4 Geometric Compression and Storage
7.5 Topological Analysis in Shape Processing
Chapter 8: Visualization Techniques and Applications
8.1 Scientific Visualization in Computer Graphics
8.2 Volume Visualization Techniques
8.3 Data Visualization and Information Graphics
8.4 Geospatial and Geographic Information Systems (GIS)
8.5 Medical and Biological Visualization
Chapter 9: Applications in Industry and Research
9.1 Computer Graphics in Gaming
9.2 Geometric Modeling in Automotive Design
9.3 Animation and Special Effects in Film and Media
9.4 Geometric Modeling for Robotics and Automation
9.5 Virtual Prototyping and Manufacturing
Chapter 10: Emerging Topics and Future Trends
10.1 Next-Generation Rendering Techniques
10.2 Real-Time Geometric Modeling
10.3 Artificial Intelligence in Computer Graphics
10.4 3D Printing and Digital Fabrication
10.5 The Future of Geometric Modeling in Various Domains
Chapter 11: Concluding Remarks
11.1 Summary of Workshop Contributions
11.2 Highlights and Key Takeaways
11.3 Closing Remarks and Future Directions
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