PHP Game Programming 1st Edition by Matt Rutledge – Ebook PDF Instant Download/Delivery. 159200153X, 978-1592001538
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Product details:
ISBN 10: 159200153X
ISBN 13: 978-1592001538
Author: Matt Rutledge
PHP Game Programming 1st Table of contents:
Chapter 1: Introduction to Game Programming with PHP
- 1.1 What is PHP Game Programming?
- 1.2 Why PHP for Game Development?
- 1.3 Overview of Game Development Concepts
- 1.4 Setting Up Your PHP Development Environment
- 1.5 Introduction to Web-Based Games
- 1.6 Key PHP Libraries for Game Development
Chapter 2: Basic Game Design Concepts
- 2.1 Understanding Game Mechanics
- 2.2 The Structure of a Game
- 2.3 Game Loops and Event Handling
- 2.4 Creating Interactive Game Components
- 2.5 Graphics and Animation Basics
- 2.6 Understanding Game States
- 2.7 Introduction to Game Logic in PHP
Chapter 3: PHP and HTML5 for Game Development
- 3.1 Introduction to HTML5 and Canvas
- 3.2 Embedding PHP in HTML5
- 3.3 Drawing Graphics with HTML5 Canvas
- 3.4 Animating Objects on the Canvas
- 3.5 Using PHP to Handle Game Logic
- 3.6 PHP and AJAX for Real-Time Interactivity
- 3.7 Building a Basic HTML5 Game with PHP
Chapter 4: Handling User Input and Interaction
- 4.1 Managing Keyboard Events in Web Games
- 4.2 Mouse Input and Game Interactions
- 4.3 Touchscreen Support for Mobile Games
- 4.4 Using JavaScript for Real-Time Input Handling
- 4.5 Integrating PHP with JavaScript for Input Management
- 4.6 Building a Simple Interactive Game
Chapter 5: Working with Game Assets
- 5.1 Introduction to Game Assets (Graphics, Sounds, and Music)
- 5.2 Loading and Displaying Images in PHP
- 5.3 Using PHP to Generate Dynamic Graphics
- 5.4 Sound Management for Games
- 5.5 Integrating PHP with External Game Assets
- 5.6 Optimizing Game Assets for Performance
Chapter 6: Developing 2D Games with PHP
- 6.1 Game Design Principles for 2D Games
- 6.2 Setting Up a 2D Game Engine with PHP
- 6.3 Handling Sprites and Object Movement
- 6.4 Implementing Collision Detection
- 6.5 Building a Simple 2D Platformer Game
- 6.6 Managing Game Physics in 2D
- 6.7 Saving and Loading Game Progress
Chapter 7: Game Server and Database Integration
- 7.1 Introduction to Online Multiplayer Games
- 7.2 PHP and MySQL for Storing Game Data
- 7.3 Creating User Accounts and Profiles
- 7.4 Managing High Scores and Leaderboards
- 7.5 Building an Online Multiplayer Game Server
- 7.6 Using PHP to Handle Game Sessions
- 7.7 PHP and WebSockets for Real-Time Multiplayer Interaction
Chapter 8: Advanced Game Mechanics
- 8.1 Implementing Artificial Intelligence in Games
- 8.2 Pathfinding Algorithms for NPCs
- 8.3 Implementing Game States and Saving Progress
- 8.4 Power-ups, Items, and Collectables
- 8.5 Handling Game Difficulty Levels
- 8.6 Adding Time-Based Challenges
- 8.7 Using PHP for Game Balancing
Chapter 9: Game Testing and Debugging
- 9.1 Introduction to Game Testing
- 9.2 Debugging PHP Game Code
- 9.3 Performance Optimization for PHP Games
- 9.4 Unit Testing Game Logic with PHP
- 9.5 Automated Testing for Web-Based Games
- 9.6 Testing Multiplayer and Networked Games
- 9.7 Tools and Techniques for Game Debugging
Chapter 10: Publishing and Distributing PHP Games
- 10.1 Preparing Your Game for the Web
- 10.2 Hosting PHP-Based Games on the Server
- 10.3 Creating Responsive and Mobile-Friendly Games
- 10.4 Monetization Options for PHP Games
- 10.5 Building Game Portfolios and Showcasing Your Work
- 10.6 Publishing on Online Game Platforms
Chapter 11: Game Development Trends and Future Directions
- 11.1 Current Trends in PHP Game Development
- 11.2 The Rise of Mobile and HTML5 Games
- 11.3 The Future of Web-Based Game Development
- 11.4 Integrating Social Features in Games
- 11.5 Virtual and Augmented Reality in Games
- 11.6 Exploring Blockchain and NFTs in Games
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