Object Oriented Game Development 1st Edition by Julian Gold – Ebook PDF Instant Download/Delivery.9781405890366 ,1405890363
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Product details:
ISBN 10: 1405890363
ISBN 13: 9781405890366
Author: Julian Gold
Object Oriented Game Development 1st Edition Table of contents:
- What is this book?
- But why?
- Who am I?
- Who are you?
- So what will you read about?
- A brief history of games
- The game development process
- Philosophy
- Reality bites
- Summary
- Software engineering for games
- The peasants are revolting
- The lords are revolting
- Stopping the rot
- The choice of language
- A C++ coding policy
- Summary
- Object-oriented design for games
- Notation
- The design process
- Patterns
- Summary
- The component model for game development
- Definition: game engine
- Motivation
- Some guiding principles
- Meet the components
- Summary
- Cross-platform development
- Introduction
- Summary
- Game objects
- Open your GOB
- Game object management
- Summary
- Design-driven control
- Decoupling behaviour from game code
- Simplifying the creation and management of high-level behaviour
- Event management details
- Language issues
- Summary
- Iterative development techniques
- Introduction
- Incremental delivery
- Iterated delivery
- Summary
- Game development roles
- The cultural divides
- The programming team
- The art team
- The design team
- Putting it all together
- Summary
- Case study: Cordite
- Technical analysis
- Summary
- Appendix: coding conventions used in this book
- Bibliography
- Web resources
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