Model-Based Evolution of an E-Learning Environment Based on Desktop Computer to Mobile Computing 1st edition by Ana I. Molina, William J. Giraldo, Francisco Jurado, Miguel A. Redondo, Manuel Ortega – Ebook PDF Instant Download/Delivery. 3540698401, 978-3540698401
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ISBN 10: 3540698401
ISBN 13: 978-3540698401
Author: Ana I. Molina, William J. Giraldo, Francisco Jurado, Miguel A. Redondo, Manuel Ortega
In the last years a great amount of collaborative applications have been developed. Advances in wireless technology and its integration on mobile devices offer support to user-to-user interaction on the move, becoming any place a potential collaborative scenario. With the aim of obtaining an appropiate support for the development of multi-plataform groupware applications we propose use a model-based approach for the development of interactive groupware applications (CIAM). This approach can be used for supporting the evolution of existing systems based on desktop metaphor towards mobile support. In this paper we show the application of this method to a case study, the teaching of Domotics. We will take as a starting point a collaborative e-learning environment called “Domosim-TPC”.
Model-Based Evolution of an E-Learning Environment Based on Desktop Computer to Mobile Computing 1st Table of contents:
Chapter 1: Introduction
1.1 Overview of E-Learning Environments
1.2 Evolution from Desktop Computing to Mobile Computing
1.3 Importance of Adapting E-Learning for Mobile Devices
1.4 Goals and Scope of the Study
1.5 Structure of the Paper
Chapter 2: Background and Related Work
2.1 History of E-Learning Systems
2.2 Desktop-Based E-Learning Environments
2.3 Mobile Computing in Education
2.4 Challenges in Adapting E-Learning for Mobile Platforms
2.5 Review of Previous Models for E-Learning Transition
Chapter 3: Theoretical Foundations and Model-Based Approach
3.1 Introduction to Model-Based Evolution
3.2 Key Concepts in Mobile E-Learning
3.3 Framework for Transitioning from Desktop to Mobile Computing
3.4 Advantages of Model-Based Design in E-Learning Evolution
3.5 The Role of Pedagogical Models in Mobile E-Learning
Chapter 4: Architecture of E-Learning Environments
4.1 Design Principles for Desktop E-Learning Environments
4.2 Architecture for Mobile Learning Platforms
4.3 Adapting Pedagogical Models to Mobile Learning
4.4 Technologies for Building Mobile E-Learning Systems
4.5 Integration of Multimedia and Interactive Features in Mobile Platforms
Chapter 5: Mobile Computing Considerations
5.1 Technological Challenges in Mobile E-Learning
5.2 Mobile Device Constraints (Screen Size, Battery, etc.)
5.3 User Experience and Usability in Mobile Learning
5.4 Connectivity and Synchronization Issues in Mobile Learning
5.5 Security and Privacy Concerns in Mobile E-Learning Environments
Chapter 6: Transitioning from Desktop to Mobile E-Learning
6.1 Challenges in Adapting Content for Mobile Platforms
6.2 Designing Responsive and Adaptive User Interfaces
6.3 Data Storage and Access Models for Mobile Learning
6.4 Modifying Pedagogical Approaches for Mobile Learning
6.5 Case Study: Evolution of a Desktop-Based E-Learning System to Mobile
Chapter 7: Case Study: Model-Based Evolution of a Specific E-Learning System
7.1 Introduction to the Case Study
7.2 Analysis of the Original Desktop E-Learning Model
7.3 Identifying the Transition Requirements for Mobile Learning
7.4 Steps in the Model-Based Transition Process
7.5 Outcomes and Lessons Learned
Chapter 8: Evaluation and Testing of Mobile E-Learning Systems
8.1 Evaluation Criteria for E-Learning Environments
8.2 Usability Testing for Mobile E-Learning
8.3 Performance and Accessibility in Mobile Platforms
8.4 Feedback and User Satisfaction
8.5 Metrics for Assessing Educational Effectiveness on Mobile Devices
Chapter 9: Future Directions in Mobile E-Learning
9.1 Emerging Trends in Mobile Learning Technologies
9.2 Integration of AI and Machine Learning in Mobile E-Learning
9.3 The Role of Augmented and Virtual Reality in Mobile Education
9.4 Gamification and Social Learning in Mobile E-Learning Environments
9.5 Opportunities for Further Research and Development
Chapter 10: Conclusion
10.1 Summary of Key Findings
10.2 Impact of Mobile Computing on E-Learning Systems
10.3 Contributions of the Model-Based Evolution Approach
10.4 Final Thoughts on the Future of E-Learning
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