How to Program Using Java 1st Edition by Graham Hardman, Tony Jenkins – Ebook PDF Instant Download/Delivery. 1403912238
Full download How to Program Using Java 1st Edition after payment
Product details:
ISBN 10: 1403912238
ISBN 13:
Author: Graham Hardman, Tony Jenkins
How to Program Using Java (1st Edition) by Graham Hardman and Tony Jenkins is an essential guide for both beginners and experienced developers looking to master Java programming. This book offers a clear, step-by-step approach to learning the fundamentals of Java, from basic syntax and data structures to more advanced concepts such as object-oriented programming and exception handling. Through practical examples, exercises, and insightful explanations, Hardman and Jenkins provide readers with the tools they need to write effective and efficient Java code. Whether you are just starting your programming journey or looking to refine your skills, this book serves as an invaluable resource in mastering one of the most popular programming languages in the world.
How to Program Using Java 1st Table of contents:
-
Basic Concepts of Java
2.1. Variables, Data Types, and Constants
2.2. Operators: Arithmetic, Logical, and Comparison
2.3. Control Flow: Conditionals and Loops
2.4. Understanding the Switch Statement
2.5. Handling User Input -
Methods and Functions
3.1. Defining and Calling Methods
3.2. Method Parameters and Return Values
3.3. Method Overloading
3.4. The Importance of Recursion
3.5. Variable Scope and Lifetime -
Object-Oriented Programming (OOP)
4.1. Introduction to OOP Concepts
4.2. Classes and Objects
4.3. Constructors and Destructors
4.4. Methods in OOP
4.5. Encapsulation and Information Hiding
4.6. Inheritance: Extending Classes
4.7. Polymorphism: Overriding and Overloading -
Working with Arrays and Collections
5.1. Arrays: Defining, Accessing, and Modifying
5.2. Multidimensional Arrays
5.3. Introduction to Collections Framework
5.4. Lists, Sets, and Maps in Java
5.5. Iterating Over Collections -
Exception Handling and Debugging
6.1. What are Exceptions?
6.2. Using try, catch, and finally
6.3. Throwing Exceptions
6.4. Custom Exceptions
6.5. Best Practices for Error Handling
6.6. Debugging Techniques in Java -
Working with Files and I/O
7.1. Introduction to File Handling
7.2. Reading and Writing Text Files
7.3. Binary Files and Streams
7.4. Serialization in Java
7.5. Handling File Exceptions -
GUI Programming in Java
8.1. Introduction to Java Swing
8.2. Creating Simple GUI Applications
8.3. Event Handling in GUI Programs
8.4. Layout Managers
8.5. Advanced GUI Concepts (Menus, Dialogs, and Custom Components) -
Multithreading and Concurrency
9.1. Introduction to Multithreading
9.2. Creating and Running Threads
9.3. Thread Synchronization
9.4. Thread Safety and Deadlock
9.5. The Executor Framework -
Working with Databases
10.1. Introduction to JDBC
10.2. Connecting to a Database
10.3. Executing Queries and Retrieving Results
10.4. Prepared Statements and Stored Procedures
10.5. Managing Transactions -
Advanced Java Topics
11.1. Java Generics
11.2. Lambda Expressions and Functional Interfaces
11.3. Streams API in Java 8 and Beyond
11.4. Reflection and Annotations
11.5. Java for Mobile and Web Development -
Best Practices and Design Patterns
12.1. Writing Clean, Readable Code
12.2. Design Patterns in Java: Singleton, Factory, and Observer
12.3. Code Optimization and Performance
12.4. Testing and Unit Testing in Java
12.5. Java Development Tools and Frameworks -
Final Project and Real-World Applications
13.1. Planning and Building a Java Application
13.2. Working in Teams: Version Control and Collaboration
13.3. Deployment and Distribution of Java Applications
13.4. Future Directions in Java Development
People also search for How to Program Using Java 1st:
how to program using java
how to program using javascript
how to run java program in cmd using notepad
how to run java program using cmd
how to write a java program using scanner class