Handbook of Research on Digital Information Technologies 1st Edition by Thomas Hansson – Ebook PDF Instant Download/Delivery. 1599049716, 9781599049717
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Product details:
ISBN 10: 1599049716
ISBN 13: 9781599049717
Author: Thomas Hansson
Many people today struggle with problematic ICT interfaces in their attempts to adapt to the ever-changing digital information environment. To effectively address these issues with strong, highly usable, and effective solutions, it is essential to keep pace with the newest advances in the field. With more than 1,300 references to existing literature and 253 key terms with detailed definitions the Handbook of Research on Digital Information Technologies: Innovations, Methods, and Ethical Issues addresses this need for complete information on the current state of best techniques and practices. Through 33 authoritative contributions by 60 of the world’s leading experts this publication presents a full spectrum of successful designs, defined as communicative relation-building solutions, for individuals and collectives of interlocutors. The handbook also includes a longitudinal perspective of past mistakes, current trends and future opportunities, and is a musthave for beginners in the field as well as qualified professionals exploring the full potential of human interactions as facilitated by digital technologies.
Handbook of Research on Digital Information Technologies 1st Table of contents:
Section I: Innovations
Chapter I: The Modular Design of an Internet-Based Laboratory
Chapter II: Exploring Multimedia Performance in Educational Research
Chapter III: Transformations of the Language Laboratory
Chapter IV: A Topic-Case Driven Methodology for Web Course Design
Chapter V: New Paradigms: A Collaborative Web-Based Research Tool
Chapter VI: Animations in Science Education
Chapter VII: One-to-One Computing and Teacher Transformation
Chapter VIII: Web-Enhanced vs. Traditional Approach for a Science Course
Chapter IX: Microcultures, Local Communities, and Virtual Networks
Chapter X: Digital Storytelling as a Tool in Education
Chapter XI: Multi-User Virtual Learning Environments in Education
Section II: Methods
Chapter XII: Pedagogical Practice for Learning with Social Software
Chapter XIII: Authentic E-Learning in a Virtual Scientific Conference
Chapter XIV: Toward a Theory of Technique for Online Focus Gro
Chapter XV: Online Pedagogical Effectiveness in Adult Contexts
Chapter XVI: Reflective E-Learning Pedagogy
Chapter XVII: To Be Lost and To Be a Loser Through the Web
Chapter XVIII: Digital Epistemologies and Classroom Multiliteracies
Chapter XIX: Improving Online Readability and Information Literacy
Chapter XX: Technology-Enhanced Learning in the Corporate Context
Chapter XXI: Using Virtual Learning Environments to Present Different Learning Blends
Chapter XXII: Education Research with Electronic Focus Groups
Chapter XXIII: Learning and Meaning-Making in the Virtual Space
Section III: Ethical Issues
Chapter XXIV: Communication and Relation Building in Social Systems
Chapter XXV: Human Factors and Innovation with Mobile Devices
Chapter XXVI: Self-Construction in Computer Mediated Discourse
Chapter XXVII: Design and Implementation of Trust Enabling Functions
Chapter XXVIII: Lost in the Funhouse, Is Anyone in Control?
Chapter XXIX: Ethical Issues in Digital Information Technology
Chapter XXX: Philosophy of Web-Based Mediation
Chapter XXXI: Unstructured Information as a Socio-Technical Dilemma
Chapter XXXII: An Ethical Perspective on ICT in the Context of the Other
Chapter XXXIII: Mobile Learning in a Social, Ethical, and Legal Environment
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