Digital Multimedia Perception and Design 1st edition by Georghita Ghinea, Sherry Y Chen- Ebook PDF Instant Download/Delivery. 159140861X , 978-1591408611
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Product details:
ISBN 10: 159140861X
ISBN 13: 978-1591408611
Author:Georghita Ghinea, Sherry Y. Chen
Digital Multimedia Perception and Design provides a well-rounded synopsis of the state-of-the-art technologies in perceptual-based multimedia design. It is the only such book on the market, uniting cutting-edge research by some of the top people in the field and filling a gap in the existing multimedia design literature. Digital Multimedia Perception and Design highlights how perceptual requirements can be incorporated in the design, development and transmission of multimedia, providing readers with a rich body of research and work done in this exciting area. This book aids all those interested in building true end-to-end multimedia information systems, and is useful to researchers, multimedia designers, and content and infrastructure providers.
Table of content:
Chapter 1
Perceptual Semantics
Andrea Cavallaro, Stefan Winkler
The design of image and video compression or transmission systems is driven by the need for reducing the bandwidth and storage requirements of the content…
Chapter 2
The Mathematics of Perception: Statistical Models and Algorithms for Image Annotation and Retrieval
Edward Y. Chang
This chapter summarizes the work on Mathematics of Perception performed by my research team between 2000 and 2005. To support personalization, a search engine…
Chapter 3
Feature-Based Multimedia Semantics: Representational Forms for Instructional Multimedia Design
Michael May
The aim of this chapter is to sketch a semantic taxonomy of representational forms (or “sign types” in the terminology of semiotics) relevant for the…
Chapter 4
Incorporating and Understanding the User-Perspective
Stephen R. Gulliver
This chapter introduces a selection of studies relating to each of the multimedia senses — olfactory (smell), tactile/haptic (touch), visual (sight), and…
Chapter 5
Multimodel Expressions: E-Motional and Non-Verbal Behaviour
Lesley Axelrod, Kate Hone
In a culture which places increasing emphasis on happiness and wellbeing, multimedia technologies include emotional design to improve commercial edge. This…
Chapter 6
Learning Science Concepts with Haptic Feedback
Linda D. Bussell
This chapter examines the use of haptic feedback in a multimedia simulation as a means of conveying information about physical science concepts. The case…
Chapter 7
Perceptual-Based Visualization of Auditory Information Using Visual Texture
Kostas Giannakis
This chapter investigates the use of visual texture for the visualization of multi-dimensional auditory information. Twenty subjects with a strong musical…
Chapter 8
Using Real-Time Physiological Monitoring for Assessing Cognitive States
Martha E. Crosby, Curtis S. Ikehara
This chapter describes our research focused on deriving changing cognitive state information from the patterns of data acquired from the user, with the goal…
Chapter 9
Perceptual Multimedia: A Cognitive Style Perspective
Gheorghita Ghinea, Sherry Y. Chen
In this chapter, we describe the results of empirical studies which examined the effect of cognitive style on the perceived quality of distributed multimedia….
Chapter 10
Expert-Novice Differences and Adaptive Multimedia
Slava Kalyuga
This chapter provides an overview of theoretical frameworks and empirical evidence for the design of adaptive multimedia that is tailored to individual levels…
Chapter 11
Issues of Hand Preference in Computer Presented Information and Virtual Realities
Adam Tilinger, Cecilia Sik-Lanyi
This chapter presents the differences between left- and right-handed persons in the aspect of computer-presented information and virtual realities. It…
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Chapter 12
Incorporating User Perception in Adaptive Video Streaming Systems
Nicola Cranley, Liam Murphy
There is an increasing demand for streaming video applications over both the fixed Internet and wireless IP networks. The fluctuating bandwidth and…
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Chapter 13
A Three-Layer Framework for ?QoS-Aware Service Design
Greger Wikstrand
While increasing bandwidth might be an acceptable way to maximize user utility, it is not always sufficient. This chapter presents a three-layer model of…
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Chapter 14
Adaptation and Personalization of Web-Based Multimedia Content
Panagiotis Germanakos, Constantinos Mourlas
A traditional multimedia system presents the same static content and suggests the same next page to all users, even though they might have widely differing…
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