A Physical Selection Paradigm for Ubiquitous Computing 1st edition by Heikki Ailisto, Johan Plomp, Lauri Pohjanheimo, Esko Strömmer – Ebook PDF Instant Download/Delivery. 3540204183, 978-3540204183
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Product details:
ISBN 10: 3540204183
ISBN 13: 978-3540204183
Author: Heikki Ailisto, Johan Plomp, Lauri Pohjanheimo, Esko Strömme
More natural communication with ubiquitous digital devices requires new ways of interaction between humans and computers. Although the desktop metaphor and the windows, icons, menu, and pointing device (WIMP) paradigm work well in the office computer, different means of interaction might be more suitable for mobile terminals and their communication with ambient devices, objects and services. We present three cases where physical selection may prove advantageous over more traditional ways of interaction. Also, we suggest different ways of realising physical selection and compare their characteristics. Finally, we give an example of physical selection in the case of activating and reading a temperature sensor wirelessly. In the future, we shall investigate the possibility of implementing the physical selection paradigm with mobile phones and Personal Digital Assistants.
A Physical Selection Paradigm for Ubiquitous Computing 1st Table of contents:
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Introduction
- 1.1 Background and Motivation
- 1.2 Ubiquitous Computing and Interaction Models
- 1.3 The Need for Physical Selection Paradigms
- 1.4 Objectives of the Study
- 1.5 Structure of the Paper
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Preliminaries and Related Work
- 2.1 Overview of Ubiquitous Computing
- 2.2 Physical Interaction Paradigms
- 2.2.1 Touch-Based Interaction
- 2.2.2 Gesture-Based Interfaces
- 2.2.3 Voice and Haptic Interfaces
- 2.3 Existing Selection Paradigms in Ubiquitous Computing
- 2.4 Limitations of Current Interaction Models
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Conceptual Framework for Physical Selection
- 3.1 Defining Physical Selection in Ubiquitous Computing
- 3.2 Key Characteristics of a Physical Selection Paradigm
- 3.3 Interaction Space and User Environment Considerations
- 3.4 Designing Physical Selection Interfaces
- 3.5 Integration with Ubiquitous Computing Systems
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Designing a Physical Selection System
- 4.1 System Requirements and Architecture
- 4.2 Sensor Technologies for Physical Selection
- 4.3 Mapping Physical Actions to Computational Tasks
- 4.4 User Interface Design Considerations
- 4.5 Physical Selection Algorithms and Techniques
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Evaluation and Experimentation
- 5.1 Evaluation Framework and Metrics
- 5.2 User Studies and Feedback
- 5.3 Performance Analysis of Physical Selection
- 5.4 Comparison with Traditional Selection Methods
- 5.5 Case Studies and Use Case Scenarios
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Applications of Physical Selection Paradigm
- 6.1 Personal and Public Interaction Systems
- 6.2 Applications in Smart Environments
- 6.2.1 Smart Homes and Offices
- 6.2.2 Healthcare and Assistive Technologies
- 6.3 Gaming and Virtual Reality
- 6.4 Industrial and Commercial Applications
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Challenges and Limitations
- 7.1 Technical Challenges in Physical Interaction
- 7.2 Usability and User Experience Issues
- 7.3 Environmental Factors and Adaptability
- 7.4 Security and Privacy Considerations in Physical Selection
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Future Directions
- 8.1 Advancements in Sensor Technology and Wearables
- 8.2 Enhancing Multimodal Interaction in Ubiquitous Computing
- 8.3 Exploring Augmented and Virtual Reality Integration
- 8.4 Artificial Intelligence and Adaptive Systems for Physical Selection
- 8.5 Long-Term Vision for Ubiquitous Computing and Physical Interfaces
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Conclusion
- 9.1 Summary of Key Contributions
- 9.2 Implications for Future User Interaction Models
- 9.3 Closing Remarks
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