3D Rendering in Computer Graphics 1st Edition by Patria Dobbins – Ebook PDF Instant Download/Delivery. 0131788724, 9788132342649
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Product details:
ISBN 10: 0131788724
ISBN 13: 9788132342649
Author: Patria Dobbins
3D Rendering in Computer Graphics by Patria Dobbins is an introductory textbook that explores the essential concepts and techniques used in 3D rendering, a crucial component of computer graphics. Aimed at students, professionals, and enthusiasts, the book provides a comprehensive understanding of how 3D models are transformed into realistic images through various rendering techniques. Topics covered include the fundamentals of 3D modeling, lighting models, shading, texture mapping, and advanced rendering methods such as ray tracing and global illumination. With practical insights into rendering software and optimization strategies, Dobbins’ work serves as an accessible yet thorough guide for anyone interested in mastering the art and science of 3D rendering.
3D Rendering in Computer Graphics 1st Table of contents:
-
Fundamentals of 3D Graphics
- 3D Coordinates and Transformations
- Representation of 3D Objects
- 3D Modeling Basics
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Introduction to Rendering
- What is Rendering?
- The Rendering Pipeline
- Types of Rendering (Rasterization vs. Ray Tracing)
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Lighting and Shading
- Light Sources and Properties
- Lighting Models
- Shading Techniques (Flat Shading, Gouraud Shading, Phong Shading)
- Shadows and Reflections
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Ray Tracing
- Basic Principles of Ray Tracing
- Reflection and Refraction
- Ray Tracing for Realistic Rendering
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Textures and Mapping
- Texture Mapping Concepts
- UV Mapping and Coordinate Systems
- Procedural Textures
- Bump Mapping and Normal Mapping
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Advanced Rendering Techniques
- Global Illumination
- Radiosity
- Ambient Occlusion
- Caustics and Subsurface Scattering
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Rendering Software and Tools
- Overview of Popular 3D Rendering Software
- Introduction to Render Engines (e.g., Arnold, V-Ray, Blender’s Cycles)
- Integrating with 3D Modeling Software
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Optimizing 3D Rendering
- Performance Considerations
- Real-time Rendering vs. Offline Rendering
- Techniques for Reducing Render Times
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Applications of 3D Rendering
- Rendering in Film and Animation
- 3D Rendering for Video Games
- Architectural Visualization
- Scientific Visualization
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The Future of Rendering
- Trends in 3D Rendering
- Real-time Ray Tracing and the Impact of Hardware
- The Role of Artificial Intelligence in Rendering
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