101 Activities for Teaching Creativity 1st Edition by Arthur B. VanGundy – Ebook PDF Instant Download/Delivery. 0787974021, 978-0787974022
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Product details:
ISBN 10: 0787974021
ISBN 13: 978-0787974022
Author: Arthur B. VanGundy
Employees who possess problem-solving skills are highly valued in today?s competitive business environment. The question is how can employees learn to deal in innovative ways with new data, methods, people, and technologies? In this groundbreaking book, Arthur VanGundy — a pioneer in the field of idea generation and problem solving — has compiled 101 group activities that combine to make a unique resource for trainers, facilitators, and human resource professionals. The book is filled with idea-generation activities that simultaneously teach the underlying problem-solving and creativity techniques involved. Each of the book?s 101 engaging and thought-provoking activities includes facilitator notes and advice on when and how to use the activity. Using 101 Activities for Teaching Creativity and Problem Solving will give you the information and tools you need to:
- Generate creative ideas to solve problems.
- Avoid patterned and negative thinking.
- Engage in activities that are guaranteed to spark ideas.
- Use proven techniques for brainstorming with groups.
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101 Activities for Teaching Creativity 1st Table of contents:
Part I: Foundations of Creative Thinking
2. Understanding Creativity
- Defining Creativity
- The Creative Process
3. Principles of Creative Teaching
- Creating a Creative Environment
- Encouraging Risk-Taking
Part II: Activities for Creative Expression
4. Visual Arts Activities
- Drawing Without Limits
- Mixed-Media Exploration
- Abstract Collage Creations
5. Writing Activities
- Word Play and Poetry
- Creative Journaling
- Storytelling Through Prompts
6. Drama and Role-Playing
- Improv Games
- Creating Characters
- Enacting Real-Life Scenarios
7. Music and Sound
- Sound Collages
- Rhythm and Improvisation
- Writing a Song Together
Part III: Problem-Solving and Critical Thinking
8. Brainstorming Activities
- Mind Mapping
- Reverse Brainstorming
9. Group Collaboration
- Solving Mysteries as a Team
- Creative Debate
10. Puzzles and Challenges
- Riddles and Logic Problems
- Designing a New Game
Part IV: Creativity Across Disciplines
11. Science and Technology
- Inventing a New Gadget
- Creative Scientific Hypotheses
12. Math and Patterns
- Exploring Symmetry
- Designing Geometric Art
13. History and Social Studies
- Reimagining Historical Events
- Designing a Future Society
Part V: Creativity for Personal Growth
14. Building Confidence in Creativity
- Overcoming Creative Blocks
- Embracing Mistakes
15. Reflective Practices
- Keeping a Creative Journal
- Setting Creative Goals
16. Conclusion
- Sustaining Creativity in Daily Life
- Encouraging Lifelong Creative Habits
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