Computer Systems Digital Design Fundamentals of Computer Architecture and Assembly Language 1st Edition by Ata Elahi – Ebook PDF Instant Download/Delivery. 9783319667744
Full download Computer Systems Digital Design Fundamentals of Computer Architecture and Assembly Language 1st Edition after payment
Product details:
ISBN 13: 9783319667744
Author: Ata Elahi
This textbook covers digital design, fundamentals of computer architecture, and assembly language. The book starts by introducing basic number systems, character coding, basic knowledge in digital design, and components of a computer. The book goes on to discuss information representation in computing; Boolean algebra and logic gates; sequential logic; input/output; and CPU performance. The author also covers ARM architecture, ARM instructions and ARM assembly language which is used in a variety of devices such as cell phones, digital TV, automobiles, routers, and switches. The book contains a set of laboratory experiments related to digital design using Logisim software; in addition, each chapter features objectives, summaries, key terms, review questions and problems. The book is targeted to students majoring Computer Science, Information System and IT and follows the ACM/IEEE 2013 guidelines.
• Comprehensive textbook covering digital design, computer architecture, and ARM architecture and assembly
• Covers basic number system and coding, basic knowledge in digital design, and components of a computer
• Features laboratory exercises in addition to objectives, summaries, key terms, review questions, and problems in each chapter
Computer Systems Digital Design Fundamentals of Computer Architecture and Assembly Language 1st Table of contents:
-
Digital Logic Fundamentals
- 2.1 Number Systems and Binary Arithmetic
- 2.2 Logic Gates and Boolean Algebra
- 2.3 Combinational Logic Circuits
- 2.4 Sequential Logic and Flip-Flops
- 2.5 Design of Simple Digital Systems
-
Digital Components and Circuits
- 3.1 Multiplexers, Decoders, and Encoders
- 3.2 Adders, Subtractors, and Arithmetic Circuits
- 3.3 Registers and Counters
- 3.4 Arithmetic-Logic Units (ALU)
- 3.5 Building Blocks of a Digital System
-
Computer Architecture Basics
- 4.1 Introduction to Computer Architecture
- 4.2 Central Processing Unit (CPU) Architecture
- 4.3 Memory Systems: RAM, ROM, and Cache
- 4.4 Buses and Interfacing
- 4.5 Introduction to Instruction Set Architecture (ISA)
-
Instruction Set Architecture (ISA)
- 5.1 Types of Instruction Set Architectures (RISC vs. CISC)
- 5.2 Addressing Modes
- 5.3 Instruction Formats and Execution
- 5.4 Data Types and Operations
- 5.5 Control Flow and Branching
-
Assembly Language Fundamentals
- 6.1 Introduction to Assembly Language
- 6.2 Assembly Language Syntax and Structure
- 6.3 Registers and Memory in Assembly
- 6.4 Writing Simple Programs in Assembly Language
- 6.5 Assemblers, Linkers, and Loaders
-
CPU Design and Control Unit
- 7.1 The Fetch-Decode-Execute Cycle
- 7.2 Design of a Basic Control Unit
- 7.3 Hardwired vs. Microprogrammed Control Units
- 7.4 Pipelining and Performance
- 7.5 Superscalar Architectures and Instruction Level Parallelism
-
Memory Organization and Management
- 8.1 Memory Hierarchy and Types of Memory
- 8.2 Cache Memory Design and Mapping
- 8.3 Virtual Memory and Paging
- 8.4 Memory Management Units (MMU)
- 8.5 Memory Interfacing and Controllers
-
Input/Output Systems
- 9.1 I/O Devices and Interfacing
- 9.2 I/O Techniques: Programmed I/O, Interrupts, DMA
- 9.3 Buses and Communication Protocols
- 9.4 Direct Memory Access (DMA) and I/O Controllers
- 9.5 Advanced I/O Techniques
-
Control Systems and Finite State Machines
- 10.1 Control System Design for CPUs
- 10.2 Finite State Machines and Their Role
- 10.3 Control Signals in Assembly Language Programs
- 10.4 Timing Diagrams and Control Circuit Design
-
Arithmetic and Logic Unit (ALU) Design
- 11.1 ALU Basics and Design
- 11.2 Addition, Subtraction, and Multiplication in ALUs
- 11.3 Floating-Point Arithmetic
- 11.4 Overflow and Error Detection in ALUs
- 11.5 The Role of ALUs in Modern Processors
-
Parallelism and Performance
- 12.1 Introduction to Parallel Computing
- 12.2 Types of Parallelism: Data, Task, Instruction-Level
- 12.3 Pipelining and Superscalar Processing
- 12.4 Performance Metrics and Benchmarking
- 12.5 Optimizing CPU Performance and Power Efficiency
-
Assembly Language Programming Techniques
- 13.1 Writing Efficient Assembly Code
- 13.2 Debugging Assembly Programs
- 13.3 Optimization Strategies in Assembly
- 13.4 Using Macros and System Calls
- 13.5 Interaction with the Operating System
-
Advanced Topics in Computer Architecture
- 14.1 Multi-Core and Multi-Processor Architectures
- 14.2 SIMD and MIMD Architectures
- 14.3 GPU and Vector Processing
- 14.4 Cloud Computing and Distributed Systems
- 14.5 Quantum Computing and Its Impact on Architecture
-
Case Studies in Computer Systems
- 15.1 Case Study 1: RISC vs. CISC Architectures
- 15.2 Case Study 2: Designing a Simple Processor
- 15.3 Case Study 3: Memory System Optimization
- 15.4 Case Study 4: Assembly Language Optimization
- 15.5 Case Study 5: Modern Processor Designs (e.g., ARM, Intel)
People also search for Computer Systems Digital Design Fundamentals of Computer Architecture and Assembly Language 1st:
digital design, fundamentals of computer
fundamentals of digital and computer design with vhdl
fundamentals of digital computer
what are the fundamentals of computer