Games To Teach or Games To Learn Unlocking the Power of Digital Game Based Learning Through Performance 1st Edition by Yam San Chee – Ebook PDF Instant Download/Delivery. 9812875174, 9789812875174
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Product details:
ISBN 10: 9812875174
ISBN 13: 9789812875174
Author: Yam San Chee
The book presents a critical evaluation of current approaches related to the use of digital games in education. The author identifies two competing paradigms: that of games-to-teach and games-to-learn. Arguing in favor of the latter, the author advances the case for approaching game-based learning through the theoretical lens of performance, rooted in play and dialog, to unlock the power of digital games for 21st century learning. Drawing upon the author’s research, three concrete exemplars of game-based learning curricula are described and discussed. The challenge of advancing game-based learning in education is addressed in the context of school reform. Finally, future prospects of and educational opportunities for game-based learning are articulated. Readers of the book will find the explication of performance theory applied to game-based learning especially interesting. This work constitutes the author’s original theorization. Readers will derive four main benefits: (1) an explication of the difference between game-based-teaching and game-based learning, and why this difference is of critical importance, (2) an exposition of the theory of game-based learning as performance, (3) concrete exemplars and research outcomes relating to three game-based learning curricula that have been empirically evaluated in schools, and (4) an understanding of complex issues related to the human side of school change that must be effectively addressed to achieve take-up of game-based learning in schools.
Games To Teach or Games To Learn Unlocking the Power of Digital Game Based Learning Through Performance 1st Table of contents:
1 Introduction
1.1 Background
1.2 Some Early Critical Considerations
1.3 Contemporary Trends in Games for Learning
1.3.1 Serious Games
1.3.2 Gamification
1.4 Current Educational Context
1.4.1 Needs
1.4.2 Challenges
1.5 Overview of This Book
References
2 Games-to-Teach or Games-to-Learn: What’s the Difference and Why It Matters
2.1 Games-to-Teach
2.2 Interrogating the Thinking Underlying Games-to-Teach
2.2.1 Epistemological Confusions
2.2.2 Ontological Errors
2.2.3 Anti-praxiological Bias
2.2.4 Axiological Neutrality
2.3 Games-to-Learn
2.4 The Difference and Why It Matters
References
3 Theory of Game-Based Learning as Performance
3.1 How People Learn
3.1.1 Inadequacy of Human Information Processing
3.1.2 Approach of Pragmatism
3.1.3 Learning from a Social Standpoint
3.1.3.1 Mead’s Theory of Mind, Self, and Society
3.1.3.2 Bourdieu’s Theory of Practical Knowledge and Habitus
3.2 The Performance–Play–Dialog (PPD) Model
3.2.1 Performance
3.2.2 Play
3.2.3 Dialog
3.3 Learning as Becoming and the Development of Identity
References
4 Statecraft X: Learning Governance by Governing
4.1 Learning Citizenship and Governance
4.1.1 The School Curriculum
4.1.2 Curriculum Challenges
4.2 Design for Learning
4.3 The Statecraft X Game and Game Play
4.4 Student Learning Outcomes
4.5 Facilitating Take-up of the Statecraft X Curriculum in Schools
References
5 Legends of Alkhimia: Engaging in Scientific Inquiry by Being a Chemist
5.1 Culture of Learning Chemistry in Schools and the Need for Scientific Inquiry
5.1.1 The School Curriculum
5.1.2 Curriculum Challenges
5.2 Design for Learning
5.3 The Legends of Alkhimia Game and Game Play
5.4 Student Learning Outcomes
5.5 Reflections on the Legends of Alkhimia Chemistry Curriculum
References
6 Escape from Centauri 7: Reifying Electromagnetic Forces Through Simulation
6.1 Learning Electromagnetism
6.1.1 The School Curriculum
6.1.2 Curriculum Challenges
6.2 Design for Learning
6.3 The Escape from Centauri 7 Game and Game Play
6.4 Student Learning Outcomes
6.5 A Teacher’s Reflection on the Escape from Centauri 7 Curriculum
References
7 Game-Based Learning and the Challenges of School Reform
7.1 The Challenges of School Reform
7.2 Local-Level Challenges
7.3 Global-Level Challenges
References
8 Conclusion: Future Prospects and Educational Opportunities
8.1 Future Prospects
8.2 Educational Opportunities
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