C++ Programming for Game Developers, Module II 1st edition by e-Institute Publishing, Inc. – Ebook PDF Instant Download/DeliveryISBN: 1584504528, 978-1584504528
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Product details:
ISBN-10 : 1584504528
ISBN-13 : 978-1584504528
Author : e-Institute Publishing, Inc.
Module II is the second course in the C++ Programming for Game Developers series. Recall that in Module I we started off by studying fundamental programming concepts like variables, console input and output, arrays, conditional statements, strings, loops, and file input and output. We then pursued higher level programming methodologies such as classes, object oriented programming design, operator overloading, inheritance, and polymorphism. By now you should feel competent with the fundamentals and at least comfortable with the higher level subject matter.
C++ Programming for Game Developers, Module II 1st Table of contents:
Chapter 1
Chapter 2
Chapter 3
Chapter 4
Chapter 5
Chapter 6
Chapter 7
Chapter 8
Chapter 9
Chapter 10
Chapter 11
Chapter 12
Chapter 13
Chapter 14
Chapter 15
Chapter 16
Chapter 17
Chapter 18
Chapter 19
Chapter 20
Chapter 21
Chapter 22
Chapter 23
Chapter 24
Chapter 25
Chapter 26
Chapter 27
Chapter 28
Chapter 29
Chapter 30
Chapter 31
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