Java Graphical User Interfaces An Introduction to Java Programming 1st Edition by David Etheridge – Ebook PDF Instant Download/Delivery.
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Author: David Etheridge
Java Graphical User Interfaces: An Introduction to Java Programming is a beginner-friendly guide that focuses on teaching readers how to build graphical user interfaces (GUIs) using Java. Authored by David J. Eck, the book covers essential concepts of Java programming while specifically diving into Swing, Java’s primary toolkit for creating desktop applications with graphical interfaces. It introduces fundamental programming concepts such as event-driven programming, handling user input, and working with Swing components like buttons, labels, text fields, and menus. The book takes readers step-by-step through the process of designing and developing interactive, visually appealing applications, providing practical examples, tips, and best practices for Java GUI development. With a focus on simplicity and clarity, it is an ideal resource for those new to both Java and GUI programming.
Java Graphical User Interfaces An Introduction to Java Programming 1st Table of contents:
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Getting Started with Swing
- What is Swing?
- Components and Containers in Swing
- JFrame and Basic Window Creation
- Adding Components to a JFrame
- Layout Managers and Component Positioning
- Event Handling and Listeners in Swing
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Understanding Layouts in Swing
- The Role of Layout Managers
- Using FlowLayout
- GridLayout: Organizing Components in Rows and Columns
- BorderLayout: Positioning Components in a Container
- BoxLayout and GroupLayout for Complex Layouts
- Using GridBagLayout for Flexible Layouts
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Event-Driven Programming in Java
- The Event Model in Java
- Handling Mouse and Keyboard Events
- ActionListener and Event Handlers
- Responding to User Input and Actions
- Event Propagation and Event Handling Best Practices
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Swing Components: Buttons, Text Fields, and Labels
- JButton: Creating Buttons for User Interaction
- JTextField: Accepting Text Input
- JLabel: Displaying Text and Images
- JCheckBox and JRadioButton for User Selection
- JComboBox: Creating Dropdown Lists
- JList: Displaying a List of Items
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Working with Menus in Java GUI
- Introduction to Menus and Menu Items
- Creating Menus with JMenu and JMenuItem
- Adding Submenus and Separators
- Keyboard Shortcuts for Menu Items
- Event Handling for Menu Selection
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Handling Dialog Boxes in Swing
- Types of Dialog Boxes (Modal vs. Non-modal)
- JOptionPane: Simple Dialogs for User Interaction
- Custom Dialogs with JDialog
- File Choosers and Other Specialized Dialogs
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Working with Graphics in Java
- The Graphics Class and Drawing on a JPanel
- Using PaintComponent() to Draw Custom Graphics
- Working with Colors and Fonts in Java
- Creating Shapes, Lines, and Text with Java Graphics
- Handling User Drawing Input
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Building an Interactive Application
- Designing Interactive Applications
- Implementing Multiple Windows in a Java Application
- Using ActionListeners for User Interaction
- Building a Simple Game or Interactive Tool
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Advanced Swing Components and Features
- JScrollPane: Adding Scroll Bars to Components
- JTabbedPane: Organizing Components in Tabs
- JTree: Displaying Hierarchical Data
- JTable: Displaying Tabular Data
- Custom Components and Painting with Swing
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Event Handling and Threading
- Introduction to Multithreading in GUI Applications
- Handling Long-Running Tasks with SwingWorker
- Updating the GUI from a Separate Thread
- Thread Safety and Event Dispatch Thread (EDT)
- Avoiding Common Pitfalls in Multithreaded GUI Applications
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Designing a Responsive User Interface
- Understanding the Importance of Responsiveness
- Making GUIs Interactive and Non-Blocking
- Optimizing GUI Performance
- Managing GUI Updates and Rendering
-
Deploying Java GUI Applications
- Packaging Java Applications into JAR Files
- Distributing Java Applications
- Running GUI Applications on Different Platforms
- Cross-Platform Compatibility Considerations
-
Case Studies and Examples
- Building a Simple Calculator with Swing
- Creating a To-Do List Application
- A Simple Drawing Application
- Designing a Login and Registration Form
- Developing a Simple File Manager
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