Head First C#: A Learner’s Guide to Real-World Programming with C#, XAML, and .NET 3rd Edition by Jennifer Greene, Andrew Stellman – Ebook PDF Instant Download/Delivery. 1449343503, 9781449343507
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Product details:
ISBN 10: 1449343503
ISBN 13: 9781449343507
Author: Jennifer Greene, Andrew Stellman
Head First C# is a complete learning experience for learning how to program with C#, XAML, the .NET Framework, and Visual Studio. Fun and highly visual, this introduction to C# is designed to keep you engaged and entertained from first page to last. Updated for Windows 8.1 and Visual Studio 2013, and includes projects for all previous versions of Windows (included in the book, no additional downloading or printing required).
You’ll build a fully functional video game in the opening chapter, and then learn how to use classes and object-oriented programming, draw graphics and animation, and query data with LINQ and serialize it to files. And you’ll do it all by creating games, solving puzzles, and doing hands-on projects. By the time you’re done, you’ll be a solid C# programmer―and you’ll have a great time along the way!
- Create a fun arcade game in the first chapter, and build games and other projects throughout the book
- Learn how to use XAML to design attractive and interactive pages and windows
- Build modern Windows Store apps using the latest Microsoft technology
- Learn WPF (Windows Presentation Foundation) using the downloadable WPF Learner’s Guide
- Using the Model-View-ViewModel (MVVM) pattern to create robust architecture
- Build a bonus Windows Phone project and run it in the Visual Studio Windows Phone emulator
Projects in the book work with all editions of Visual Studio, including the free Express editions.
Head First C#: A Learner’s Guide to Real-World Programming with C#, XAML, and .NET 3rd Table of contents:
-
Welcome to C#
- What is C#?
- How does C# fit into the .NET ecosystem?
- Your first C# program
- Tools you’ll need: Visual Studio and .NET Framework
-
Basic C# Syntax
- Data types and variables
- Basic operators (arithmetic, comparison, logical)
- Control structures: if, else, and switch
- Loops: for, while, do-while
-
Working with Methods
- Defining and calling methods
- Method parameters and return values
- Method overloading and optional parameters
- Recursion in C#
-
Object-Oriented Programming with C#
- Classes and objects: Creating your first class
- Constructors and destructors
- Encapsulation and data hiding
- Inheritance and polymorphism
- Abstraction and interfaces
-
Working with Collections
- Arrays and lists
- Dictionaries and hash tables
- Sets and queues
- Iterating through collections
- LINQ: Language Integrated Query
-
Event-Driven Programming and XAML
- What is event-driven programming?
- Understanding events, delegates, and event handlers
- Introduction to XAML (Extensible Application Markup Language)
- Building interactive UIs with XAML
- Data binding in XAML
-
Working with Files and Streams
- Reading from and writing to text files
- Working with binary files
- File I/O exceptions and error handling
- Using streams to process data
-
Working with Windows Forms and WPF
- Introduction to Windows Forms
- Event handling in Windows Forms applications
- Basics of WPF (Windows Presentation Foundation)
- Controls, layout, and styling in WPF
-
Error Handling and Debugging
- Try, catch, and throw: Handling exceptions
- Creating custom exceptions
- Debugging techniques and tools
- Unit testing and Test-Driven Development (TDD)
-
Asynchronous Programming
- Understanding threads and the ThreadPool
- Asynchronous programming with async and await
- Handling tasks and continuations
- Deadlocks and race conditions
-
Building Applications with C#
- Building a simple console application
- Working with databases (ADO.NET, Entity Framework)
- Accessing web services and APIs
- Debugging and deploying your application
-
Advanced C# Concepts
- Delegates and lambda expressions
- Reflection and attributes
- Generics and collections
- Understanding dynamic types and LINQ queries
-
Working with the .NET Framework
- Introduction to .NET libraries and namespaces
- Understanding the Common Language Runtime (CLR)
- Assemblies and namespaces
- Packaging and distributing your application
-
Project: Putting It All Together
- Creating a real-world application with C#
- Designing and implementing features
- Testing and debugging your application
- Deploying your C# application
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