Digital Imagery and Informational Graphics in E learning Maximizing Visual Technologies 1st Edition by Shalin Hai-Jew- Ebook PDF Instant Download/Delivery.1605669725, 978-1605669724
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Product details:
ISBN 10: 1605669725
ISBN 13: 978-1605669724
Author:Shalin Hai-Jew
E-learning has evolved with numerous IT-enabled affordances, including many that involve digital imagery and informational graphics. Not only are traditional images like drawings, blueprints, and photos widely used in e-learning, but also many new graphics have become useful learning aids. Digital Imagery and Informational Graphics in E-Learning: Maximizing Visual Technologies offers useful methods for creating digital imagery as well as leading pedagogical theories and research on the implementation of inherited images. This advanced publication features applied, hands-on strategies related to capturing and authoring tools used to acquire and create graphics.
Table of content:
Chapter 1
Pedagogical Theories and Research: Re
Shalin Hai-Jew
Some pedagogical theories and research have direct application to the use of digital imagery in electronic learning (e-learning). Applied perceptional…
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Chapter 2
Visual Literacy in E-Learning Instructional Design
Shalin Hai-Jew
Visual literacy refers to a deeper knowledge of what images convey, where the visual data comes from, how it is captured, how it may be manipulated, and
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Chapter 3
The Applied Roles of Graphics in E-Learning
Shalin Hai-Jew
In today’s modern and networked generation, sophisticated graphics are expected for learning. These digital graphics fulfill a number of learning purposes:
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Chapter 4
Types of Graphics in E-Learning
Shalin Hai-Jew
Digital graphics commonly used in e-learning come in various image types and dimensions, each of which enables different types of information communications….
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Chapter 5
Information and Visualization Imagery
Shalin Hai-Jew
Information and visualization imagery conveys data for more effective learning and comprehension, memory retention; analytic tractability; decision-making
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Chapter 6
Capturing and Authoring Tools for Graphics in E-Learning
Shalin Hai-Jew
A wide range of capturing and authoring tools for the raw image capture, creation and deployment of digital imagery for e-learning exists. Image information…
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Chapter 7
Procedures for Creating Quality Imagery for E-Learning
Shalin Hai-Jew
What features describe a quality digital image for e-learning? From concept to actualization, what steps will likely lead to more effective results? This…
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Chapter 8
Building Interactive and Immersive Imagery
Shalin Hai-Jew
The influence of immersive gaming and simulations on e-learning cannot be understated. While there has been some successful harnessing of interactivity and…
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Chapter 9
Collaborative Image Creation
Shalin Hai-Jew
With multi-institution multi-state collaborative funding grants and consortium-based e-learning endeavors, the occurrence of collaborative image creation has…
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Chapter 10
Effectively Integrating Graphics into E-Learning
Shalin Hai-Jew
Pedagogical theories and practices inform the effective integration of digital graphics in e-learning. This chapter examines how digital images may enhance…
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Chapter 11
The Storage and Access of E-Learning Visuals
Shalin Hai-Jew
Rich image repositories and digital libraries exist for the collection, labeling, archival and delivery of digital graphics. Understanding the ingestion of…
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Chapter 12
Designing Informational Graphics for a Global Multi-Cultural Context
Shalin Hai-Jew
With many e-learning courses, modules, and artifacts being created for global delivery, those who design informational graphics need to be aware of the global…
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Chapter 13
Applied Ethics for Digital Imagery
Shalin Hai-Jew
Graphical images have much power to evoke and represent realities, convey experiences, and share information. They may be used to share history. They may be…
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Chapter 14
Future Digital Imagery
Shalin Hai-Jew
The use of digital imagery in e-learning will likely become more widespread and pedagogically sophisticated, both in the near-term an
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