C++ for Engineers and Scientists Introduction to Programming 3rd Edition by Gary J. Bronson – Ebook PDF Instant Download/Delivery. 0324786433, 978-0324786439
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Product details:
ISBN 10: 0324786433
ISBN 13: 978-0324786439
Author: Gary J. Bronson
C++ for Engineers and Scientists Introduction to Programming 3rd Table of contents:
-
Preface
- Overview of the Book
- What’s New in the Third Edition
- Using This Book
-
Part 1: Introduction to Programming
- Chapter 1: Introduction to Computers and C++
- Overview of Computers and Programming
- C++ Programming Language
- The Structure of a C++ Program
- Chapter 2: Data Types, Operators, and Expressions
- Fundamental Data Types
- Operators and Expressions
- Type Conversion and Type Safety
- Chapter 3: Control Structures: Decisions
- The
if
,if-else
, andswitch
Statements - Relational and Logical Operators
- The
- Chapter 4: Control Structures: Loops
while
,for
, anddo-while
Loops- Nested Loops
- Infinite Loops
- Chapter 1: Introduction to Computers and C++
-
Part 2: Functions and Arrays
- Chapter 5: Functions
- Defining Functions
- Function Parameters and Return Values
- Function Overloading
- Recursion
- Chapter 6: Arrays
- One-Dimensional Arrays
- Multidimensional Arrays
- Array Manipulation
- Chapter 5: Functions
-
Part 3: Object-Oriented Programming
- Chapter 7: Introduction to Object-Oriented Programming
- Objects and Classes
- Data Encapsulation
- Member Functions and Data Members
- Constructors and Destructors
- Chapter 8: Advanced Object-Oriented Programming
- Inheritance
- Polymorphism
- Function Overloading and Operator Overloading
- Dynamic Memory Allocation
- Chapter 7: Introduction to Object-Oriented Programming
-
Part 4: Advanced Topics in C++
- Chapter 9: Pointers and Dynamic Memory Management
- Pointers and Pointer Arithmetic
- Memory Allocation and Deallocation
- Smart Pointers
- Chapter 10: File Input and Output
- Reading and Writing Files
- Streams and File Handling
- Binary Files vs. Text Files
- Chapter 11: Templates and the Standard Template Library (STL)
- Function Templates
- Class Templates
- Using STL Containers
- Chapter 9: Pointers and Dynamic Memory Management
-
Part 5: Application in Engineering and Science
- Chapter 12: Introduction to Scientific Computing
- Mathematical Computations
- Numerical Methods
- Simulating Physical Systems
- Chapter 13: Graphical Applications
- Using Graphics Libraries
- Creating Graphical User Interfaces (GUIs)
- Chapter 14: Numerical Methods in C++
- Solving Systems of Equations
- Numerical Integration and Differentiation
- Eigenvalue Problems
- Chapter 12: Introduction to Scientific Computing
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