Fundamentals Of Computer Science Using Java 1st Edition by David Hughes – Ebook PDF Instant Download/Delivery. 0763717614, 9780763717612
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Product details:
ISBN 10: 0763717614
ISBN 13: 9780763717612
Author: David Hughes
Fundamentals Of Computer Science Using Java 1st Table of contents:
-
Basic Programming Concepts
- Understanding variables, data types, and constants.
- Operators: arithmetic, relational, logical, and bitwise.
- Input and Output in Java (using
Scanner
andSystem.out
). - Control structures: if-else, switch, and loops (for, while, do-while).
-
Functions and Methods
- Defining and calling methods.
- Method parameters and return types.
- Method overloading.
- Recursion and recursive functions.
- Scope and lifetime of variables.
-
Object-Oriented Programming (OOP) in Java
- Classes and objects: creating and using classes.
- Constructors and the
this
keyword. - Instance variables vs. class variables.
- Encapsulation: access modifiers (
public
,private
, etc.). - Inheritance: extending classes and method overriding.
- Polymorphism: method overloading and overriding.
- Interfaces and abstract classes.
-
Arrays and Collections
- Arrays: one-dimensional and multi-dimensional arrays.
- Array manipulation and traversal.
- Introduction to the Java Collections Framework.
- Lists, Sets, and Maps:
ArrayList
,HashSet
,HashMap
. - Iterators and enhanced for-loop.
-
Strings and String Manipulation
- The
String
class and its methods. - String concatenation and comparison.
- Using
StringBuilder
for efficient string manipulation. - Regular expressions in Java.
- The
-
Exception Handling
- Understanding exceptions and errors.
- The
try
,catch
,finally
block. - Throwing and catching exceptions (
throw
,throws
). - Custom exceptions and creating your own exception classes.
-
File I/O and Serialization
- Reading and writing files using Java (FileInputStream, FileOutputStream).
- File handling with
Scanner
andBufferedReader
. - Serialization: converting objects to streams and back.
-
Algorithms and Problem-Solving
- Introduction to algorithm design and analysis.
- Basic sorting algorithms: bubble sort, selection sort, and insertion sort.
- Searching algorithms: linear search and binary search.
- Introduction to algorithmic complexity (Big-O notation).
-
Data Structures
- Linked lists: singly and doubly linked lists.
- Stacks and queues.
- Trees: binary trees, binary search trees.
- Hash tables and their implementation.
-
Graph Theory and Algorithms
- Representation of graphs (adjacency matrix, adjacency list).
- Graph traversal algorithms: Breadth-First Search (BFS), Depth-First Search (DFS).
- Dijkstra’s algorithm for shortest path.
-
Introduction to GUI Programming (Optional)
- Using Java Swing or JavaFX to create graphical user interfaces.
- Components of a GUI (buttons, labels, text fields).
- Event-driven programming and handling events.
-
Basic Networking and Multithreading (Optional)
- Introduction to networking concepts in Java (Sockets, IP).
- Multithreading and creating threads.
- Thread synchronization.
-
Advanced Topics (Optional)
- Recursion in depth: backtracking and dynamic programming.
- Memory management and garbage collection in Java.
- Introduction to Java libraries and frameworks (Spring, Hibernate).
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